Quest Loading

How Quests Are Loaded:

NPC

In order of operations, an npc's script will be dictated by the first script that it finds below. The [ext] refers to file extension--either .pl or .lua. It should be noted that a .lua file takes precedence over a .pl file of the same name.

Hierarchy

Example

quests/zoneshortname/id.[ext]

quests/qeynos/1173.lua

quests/zoneshortname/npc_name.[ext]

quests/qeynos/Trumpy_Irontoe.pl

quests/global/npcid.[ext]

quests/global/1234.pl

quests/global/npc_name.[ext]

quests/global/Nexus_Scion.lua

quests/zoneshortname/default.[ext]

quests/tutorialb/default.pl

quests/global/default.[ext]

quests/global/default.lua

Player

In order of operations, a player's script will be dictated by the first script that it finds below. The [ext] refers to file extension--either .pl or .lua. It should be noted that a .lua file takes precedence over a .pl file of the same name.

Hierarchy

Example

quests/zoneshortname/player_v[instance_version].[ext]

quests/qeynos/player_v1.pl

quests/zoneshortname/player.[ext]

quests/qeynos/player.lua

quests/global/player.[ext]

quests/global/player.pl

Global Scripts

Global scripts were designed to run on top of the scripts mentioned above, meaning if you have a player script in a zone directory and a global player script, they will both execute and not interfere with each other

Player

  • quests/global/global_player.ext

NPC

  • quests/global/global_npc.ext

Item

Item Scripts are quest scripts attached to Items. Items will load a script on the first event that triggers them and will load one and only one from the following location. Which ever it finds first in the following order:

Hierarchy

Example

quests/zone/items/item_script.[ext]

quests/qeynos/items/script_30057.pl

quests/global/items/item_script.[ext]

quests/global/items/script_30057.lua

quests/zone/items/default.[ext]

quests/qeynos/items/default.lua

quests/global/items/default.[ext]

quests/global/items/default.pl

Spell Scripts

Spell Scripts are quest scripts attached to Spells. Spells will load a script on the first event that triggers them and will load one and only one from the following location. Which ever it finds first in the following order:

Hierarchy

Example

quests/zone/spells/spell_id.[ext]

quests/qeynos/spells/1234.pl

quests/global/spells/spell_id.[ext]

quests/global/spells/1234.lua

quests/zone/spells/default.[ext]

quests/qeynos/spells/default.lua

quests/global/spells/default.[ext]

quests/global/spells/default.pl