Spell Attack Speed

  • SE_AttackSpeed

    • Standard Haste and Slows

      • Baseline attack speed is set at a value of 100.

      • This spell effect modifies that value.

        • Haste

          • Haste spells will have a value greater than 100.

          • Haste amount is calculated at (Value - 100).

          • Example: Swift like the Wind (Value = 160)

            • 160 - 100 = 60% Haste

          • Haste Caps

            • Lv 60+ = (100)

            • Lv 51 - 59 = (85)

            • Lv < 50 = (level + 25)

        • Slow

          • Slow spells will have a value less than 100

          • Slow amount is calculated at (100 - Value)

          • Example: Sha's Legacy (Value = 35)

            • 100 - 35 = 65% Slow

          • Stacking: Slow will always overwrite haste in the same spell slot.

        • Slow Mitigation

          • Set in npc_types table 'slow_mitigation'

          • Decreases the potency of a slow effect by a percent as defined in the table

Range

Client Message when cast on an NPC with slow mitigation

0 - 25 %

"Your spell was mostly successful"

26 - 74 %

"Your spell was partially successful"

74 - 100%

"Your spell was slightly successful"

  • SE_AttackSpeed2 (98)

  • SE_AttackSpeed3 (119)

    • Stackable Haste (w/ SE_AttackSpeed + SE_AttackSpeed2) that can go over the haste cap

      • The direct spell effect value is added to the haste derived from SE_AttackSpeed and SE_AttackSpeed2 and will exceed the haste cap.

      • Example (IF CAP AT 100): Swift like the Wind (60%) + Composition of Ervaj (10%) + Item Haste (30%) = 100% + Ancient Power (10%) = 110% Haste

      • Can also be used as a stackable slow effect as seen in Taking Root

      • Overhaste Caps

        • Lv 51+ = (25)

        • Lv 1 - 50 = (10)

  • SE_AttackSpeed4

    • Stackable slow effect (w/ SE_AttackSpeed)

      • When slowed by SE_AttackSpeed: This effect decreases the remaining portion of your attack speed value NOT lowered by standard slow

      • Example: (SE_AttackSpeed) Sha's Legacy 65% slow + (SE_AttackSpeed4) Lassitude 25% slow

        • Sha's Legacy is calculated as 100 - 35 = 65% slow, therefore the remaining attack speed is (35)

        • Lassitude will now decrease the remaining value (35) by 25% = 16.5%

        • The total slowed value on the target would be 65% + 16.5% = 81.25% slow

      • When NOT slowed by SE_AttackSpeed: This effect acts as a regular slow, decreasing attack speed by the full amount.

      • Note: The base value should always be set as a positive. There are a few examples of spells with negative values, however all of their descriptions indicate it as a slow effect (It is likely developer error)