Spell Effect IDs

ID

Spell Effect

Description

Base Value

Limit Value

Max Value

0

SE_CurrentHP

Direct Damage/Healing, duration allows for HoT/DoT

Amt (-)DD(+)Heal

Target Restrictions

Max Amt

1

SE_ArmorClass

+/- AC

Amt

none

Max Amt

2

SE_ATK

+/- ATK

Amt

none

Max Amt

3

SE_MovementSpeed

+/- Movement Speed

Amt

none

Max Amt

4

SE_STR

+/- STR

Amt

none

Max Amt

5

SE_DEX

+/- DEX

Amt

none

Max Amt

6

SE_AGI

+/- AGI

Amt

none

Max Amt

7

SE_STA

+/- STA

Amt

none

Max Amt

8

SE_INT

+/- INT

Amt

none

Max Amt

9

SE_WIS

+/- WIS

Amt

none

Max Amt

10

SE_CHA

+/- CHA (BLANK SPACER if 0 in spell effect)

Amt

none

Max Amt

11

SE_AttackSpeed

>100/<100 Attack Speed (standard 'haste or 'slow)

Attack Speed

none

Max Amt

12

SE_Invisibility

Invisibility (Unstable) Invisible Level corresponds to what type of see invisible will detect.

Invisible Level

none

none

13

SE_SeeInvis

See Invisibility Invisible Lv (1) = Standard invsibile

Invisible Level

none

none

14

SE_WaterBreathing

Immune to drowning

? (Seen from 1 - 3)

none

none

15

SE_CurrentMana

Direct +/- mana, duration allows for mana over time

Amt

none

Max Amt

16

SE_NPCFrenzy

UNKNOWN EFFECT [NOT]

17

SE_NPCAwareness

UNKNOWN EFFECT [NOT]

18

SE_Lull

Seen in conjunction with SE_ChangeFrenzyRad and SE_Harmony, this effect does nothing alone.

0

none

none

19

SE_AddFaction

Adjusts NPC 'con' (Alliance spell line)

Faction Amt

none

none

20

SE_Blind

Turn PC screen blank, causes NPC to flee if NOT in melee range

? (Usually -1/1)

none

none

21

SE_Stun

Stun for a duration

Stun Time

? (Always <= Base)

Max Level

22

SE_Charm

Control an NPC/Player for a duration. Mechanics

?

none

Max Level

23

SE_Fear

Cause your target to flee. Mechanics

?

none

Max Level

24

SE_Stamina

Increased stamina (yellow bar) 'Invigor' - ? Current Effect (Does not raise endurance on live)

? (Always Negative)

none

none

25

SE_BindAffinity

Sets Bind point. Bind Point ID (1=Primary, 2=Secondary 3=Tertiary)

Bind Point ID

none

none

26

SE_Gate

Transport to Bind point Bind Point ID (1=Primary, 2=Secondary 3=Tertiary)

Success Chance

Bind Point ID

none

27

SE_CancelMagic

Chance to remove any buff effect. Mechanics

Level Modifier

none

none

28

SE_InvisVsUndead

Invisiblity vs Undead (Unstable) (Only Invisiblity Level (1) exists)

Invisible Level

none

none

29

SE_InvisVsAnimals

Invisiblity vs Animal (Unstable) (Only Invisiblity Level (1) exists)

Invisible Level

none

none

30

SE_ChangeFrenzyRad

Sets NPC Aggro Radius to the value of the spell effect Mechanics

Aggro Radius

none

Max Level

31

SE_Mez

Stuns target till duration ends or broken (melee/spell dmg) Mechanics

Stacking Value

none

Max Level

32

SE_SummonItem

Summon an item.

Item ID

none

none

33

SE_SummonPet

Summon Pet ('Teleport Zone' Field in spells_new table contains name of pet)

? (Always 1)

none

none

34

SE_Confuse

UNKNOWN EFFECT [NOT]

35

SE_DiseaseCounter

Determines potency of determental disease spells (+) or potency of cures (-)

Counter Amt

none

Max Amt

36

SE_PoisonCounter

Determines potency of determental poision spells (+) or potency of cures (-)

Counter Amt

none

Max Amt

37

SE_DetectHostile

UNKNOWN EFFECT [NOT]

38

SE_DetectMagic

UNKNOWN EFFECT [NOT]

39

SE_DetectPoison

UNKNOWN EFFECT [NOT]

40

SE_DivineAura

Invulnerable to spells and melee, you can not cast or melee while under this effect.

? (Usually 1)

none

none

41

SE_Destroy

Instantly kill target

? (Always 1)

none

none

42

SE_ShadowStep

Warps player a short distance in a random direction

? (Usually 1)

none

none

43

SE_Berserk

Sets client as 'Berserk' allowing for chance to crippling blow. [Custom] [NOT]

1

none

none

44

SE_Lycanthropy

Used as a place holder effect for preventing certain buffs from stacking

Stacking Value

none

none

45

SE_Vampirism

Heals you for a percent of your melee damage done to target. [Custom] [NOT]

Amt % (+/-)

none

none

46

SE_ResistFire

+/- Fire Resist

Amt

none

Max Amt

47

SE_ResistCold

+/- Cold Resist

Amt

none

Max Amt

48

SE_ResistPoison

+/- Poison Resist

Amt

none

Max Amt

49

SE_ResistDisease

+/- Disease Resist

Amt

none

Max Amt

50

SE_ResistMagic

+/- Magic Resist

Amt

none

Max Amt

51

SE_DetectTraps

UNKNOWN EFFECT [NOT]

52

SE_SenseDead

Point player in direction of nearest Undead NPC

? (Always 1)

none

?

53

SE_SenseSummoned

Point player in direction of nearest Summoned NPC

? (Always 1)

none

none

54

SE_SenseAnimals

Point player in direction of nearest Animal NPC

? (Always 1)

none

none

55

SE_Rune

Absorb melee damage until a maxium amount then fades

Rune Amt

none

Max Amt

56

SE_TrueNorth

Point player in North direction.

? (Always 1)

none

none

57

SE_Levitate

Levitation (Take no fall damage)

? (Usually 1)

none

none

58

SE_Illusion

Changes visual race of target

Race ID (-1=Gender)

Texture ID

Helm ID

59

SE_DamageShield

Damage taken upon successful melee hit

Amt

none

Max Amt

60

SE_TransferItem

UNKNOWN EFFECT [NOT]

61

SE_Identify

Displays in text the 'lore' field from the items table

? (Always 1)

none

none

62

SE_ItemID

UNKNOWN EFFECT [NOT]

63

SE_WipeHateList

Chance to wipe the NPC's hatelist

Success Chance

none

Max Chance

64

SE_SpinTarget

Spins Target and stuns

Spin Duration

? (Always <= base)

Max Level

65

SE_InfraVision

Improved night vision

? (Always 1)

none

none

66

SE_UltraVision

Better improved night vision

? (Always 1)

none

none

67

SE_EyeOfZomm

Transfers your vision and control to a temporary NPC

? (Always 1)

none

none

68

SE_ReclaimPet

Kills your pet in exchange for mana. (Returns 75% of pet spell actual mana cost)

? (Always 1)

none

none

69

SE_TotalHP

Increases Max HP (standard 'HP Buffs')

Amt

none

Max Amt

70

SE_CorpseBomb

UNKNOWN EFFECT [NOT]

71

SE_NecPet

Summon Pet ('Teleport Zone' Field in spells_new table contains name of pet)

72

SE_PreserveCorpse

UNKNOWN EFFECT [NOT]

73

SE_BindSight

See from the perspective of the target that this is cast on.

? (Always 1)

none

none

74

SE_FeignDeath

Fall to the ground and clear hate list

Success Chance

? (usually 0)

Max Chance

75

SE_VoiceGraft

Speak through your pet

? (Always 1)

none

none

76

SE_Sentinel

Creates a proximity zone where cast that alerts caster if NPC's or Players enter it.

? (Always 1)

none

none

77

SE_LocateCorpse

Turn player in direction of targeted players corpse

? (Always 1)

none

none

78

SE_AbsorbMagicAtt

'Spell Rune' Absorb spell damage until a maxium amount then fades

Rune Amt

none

none

79

SE_CurrentHPOnce

Direct Damage/Healing

Amt (-)DD(+)Heal

Target Restrictions

Max Amt

80

SE_EnchantLight

UNKNOWN EFFECT [NOT]

81

SE_Revive

When cast on corpse restore experience and teleports player to corpse

Exp Amt

none

none

82

SE_SummonPC

Summon a player to caster

? (Always 1)

none

none

83

SE_Teleport

Teleport Group to defined location. (Corridinates base1=x base2=y base3=z base4=h)

Coordinates

none

none

84

SE_TossUp

Shoots player into the air.

Dist, (Always Neg)

none

none

85

SE_WeaponProc

Add melee proc

Proc Spell ID

Rate Modifier

none

86

SE_Harmony

Set NPC assist radius to spells value. Mechanics

Assist Radius

none

Max Level

87

SE_MagnifyVision

Zoom players vision

Magnify Amt

none

none

88

SE_Succor

Teleport Group/Self to defined location or to safe point in zone (2% fail rate)

Coord. (-1 = Safe)

none

none

89

SE_ModelSize

Change size by percent (grow/shrink)

Percent

?

?

90

SE_Cloak

Invisibility

Invisibile Level

none

none

91

SE_SummonCorpse

Summon targets corpse to caster.

Target Level Max

none

none

92

SE_InstantHate

Adds/Removes set amount of your 'hate' instantly from target

Hate Amt

none

?Always(+)

93

SE_StopRain

Stops zone weather related rain

? (Always 1)

none

none

94

SE_NegateIfCombat

Removes buff if player casts or does any combat skill

? (Usually 1)

none

none

95

SE_Sacrifice

Kills player and creates 'Essence Emerald', corpse can not be rezed

? (Always 1)

none

none

96

SE_Silence

Prevents spell casting

? (Usually 1)

none

none

97

SE_ManaPool

Increase/Decrease max mana pool

Amt

none

Max Amt

98

SE_AttackSpeed2

Stackable Haste/Slow that does not go over haste cap

Attack Speed

none

Max Amt

99

SE_Root

Immobilizes target. Mechanics

? (Usually -10000)

none

none

100

SE_HealOverTime

Heal over time (will stack with an HoT from SE_CurrentHP)

Amt

Target Restrictions

Max Amt

101

SE_CompleteHeal

Heal for '7500' HP with a buff icon that blocks the same effect from taking hold.

Heal Multiplier (?)

none

?

102

SE_Fearless

Immune to fear effect

? (Always 1)

none

?

103

SE_CallPet

Summon pet to owner

? (Always 1)

none

?

104

SE_Translocate

Creates a confirmation box to teleport player to location of bind point

Corridinates/Bind ID

none

none

105

SE_AntiGate

Prevent the use of gate spells. (Base is likely the # of Bind Point ID's it can block)

? (Seen 1 - 3)

none

none

106

SE_SummonBSTPet

Summon Pet ('Teleport Zone' Field in spells_new table contains name of pet)

? (Always 1)

none

none

107

SE_AlterNPCLevel

+/- to NPC level, will revert to base line when effect fades. [Custom] [NOT]

Amt

none

none

108

SE_Familiar

Summon Pet ('Teleport Zone' Field in spells_new table contains name of pet)

? (Usually 0)

none

none

109

SE_SummonItemIntoBag

If first effect is (SE_SummonItem) and item is bag, this will place items into bag

Item ID

none

none

110

SE_IncreaseArchery

UNKNOWN EFFECT [NOT]

111

SE_ResistAll

+/- all resist values

Amt

none

Max Amt

112

SE_CastingLevel

+/- 'Casting Level' which will determine fizzel rate

Amt

none

?(Usually 0)

113

SE_SummonHorse

Summon a mount

? (Always 1)

none

none

114

SE_ChangeAggro

+/- Percent modifier to spell and melee hate

Amt %

none

none

115

SE_Hunger

Prevents hunger/thirst checks (Ie. You shouldn't need food/drink with this effect)

? (Always 1)

none

none

116

SE_CurseCounter

Determines potency of determental curse spells (+) or potency of cures (-)

Counter Amt

none

Max Amt

117

SE_MagicWeapon

Allows non-magic weapons to be considered 'magical'

? (Always 1)

none

none

118

SE_Amplification

Increase modifier from singing skill

Amt

none

Max Amt

119

SE_AttackSpeed3

Stackable Haste/Slow does go over haste cap.

Attack Speed

none

Max Amt

120

SE_HealRate

+/- Modfies by % the casters base heal value for incomming spells. Heal Modifiers

Amt %

none

none

121

SE_ReverseDS

Damage/Heal on entity with effect every time entity does a melee hit.

Amt

none

none

122

SE_ReduceSkill

UNKNOWN EFFECT [NOT]

123

SE_Screech

Spell Blocker (If have buff with value of +1 will block any spell w/ Screech w/ -1 value) Buff Stacking

Value (usually 1/-1)

none

none

124

SE_ImprovedDamage

Modifies by % casters base spell damage value Spell Damage Modifiers

Min %

Max %

none

125

SE_ImprovedHeal

Modifies by % the casters base heal value Heal Modifiers

Min %

Max %

none

126

SE_SpellResistReduction

Modifies by % chance for casters spell resist rate.

Min %

Max %

none

127

SE_IncreaseSpellHaste

Modifies by % spell casting time.

Amt %

none

none

128

SE_IncreaseSpellDuration

Modifies by % buff duration.

Amt %

none

none

129

SE_IncreaseRange

Modifies by % spell casting range.

Amt %

none

none

130

SE_SpellHateMod

Modifies by % hate from spells/abilities.

Min %

Max %

none

131

SE_ReduceReagentCost

Modifies by % chance not use a reagent.

Min %

Max %

none

132

SE_ReduceManaCost

Modifies by % spell mana cost.

Min %

Max %

none

133

SE_FcStunTimeMod

Modifies by % stun duration. [Custom] [NOT]

Amt %

none

none

134

SE_LimitMaxLevel

Limit to Max Level (% decrease is amount lost if over cap)

Max Level

% Decrease

none

135

SE_LimitResist

Limit to Resist Types, (+) Include (-) Exclude

Resist Types

none

none

136

SE_LimitTarget

Limit to Target Type. (+) Include (-) Exclude

Target Types

none

none

137

SE_LimitEffect

Limit to Spell Effect. (+) Include (-) Exclude

Spell Effect ID

none

none

138

SE_LimitSpellType

Limit to Beneficial(1) OR Determental(0) spells (goodEffect in spells_new )

1=Good 0=Bad

none

none

139

SE_LimitSpell

Limit to Spell ID (+) Include (-) Exclude

Spell ID

none

none

140

SE_LimitMinDur

Limit to spells with a minium duration.

Duration

none

none

141

SE_LimitInstant

Limit to spells that are instant cast. (1 = Instant Only) (0 = Exclude Instant)

Jan-00

none

none

142

SE_LimitMinLevel

Limit to spells above a specific level.

Level

none

none

143

SE_LimitCastTimeMin

Limit to spells with a minium cast time.

Cast Time

none

none

144

SE_LimitCastTimeMax

Limit to spells with a maximum cast time. [Custom] [NOT]

Cast Time

none

none

145

SE_Teleport2

Teleport to defined location. Used by 'Banisher' npcs, AoE spells that are cast on players.

Corridinates

none

none

146

SE_ElectricityResist

Electricity Resist? There is no resist type for this.

Amt

none

none

147

SE_PercentalHeal

Heal/(Damage) for percent value based on targets max HP

Amt(neg for dmg)

none

Max Amt

148

SE_StackingCommand_Block

Prevents buff from taking hold if criteria met. (SLOT = 'formula - 201') Buff Stacking

Spell Effect

none

< Amt

149

SE_StackingCommand_Overwrite

Allows buff from taking hold if criteria met. (SLOT = 'formula - 201') Buff Stacking

Spell Effect

none

< Amt

150

SE_DeathSave

If under 15% HP, this buff has chance to heal the owner. Mechanics

(1=Partial/2=Full)

Level Max

Heal Amt

151

SE_SuspendPet

Places a pet in temporary storage.

? (0/1)

none

none

152

SE_TemporaryPets

Creates a temporary pet that will fade after duration. (stacks with regular pets)

Amount of Pets

none

Duration

153

SE_BalanceHP

Balances groups HP (Penalty modifies the damage amount being distributed).

Penalty

Max HP taken/player

none

154

SE_DispelDetrimental

Dispels only detrimental effects. Mechanics

Level Modifer

none

none

155

SE_SpellCritDmgIncrease

Modifies by % critical spell damage amount. Spell Damage Modifiers [NOT]

Crit Damage Mod %

none

none

156

SE_IllusionCopy

Turns caster into mirror image of target.

?(Seen as 0/1/30)

none

?(usually 0)

157

SE_SpellDamageShield

Casters will take damage from spell landing on target.

Amt (negative)

none

none

158

SE_Reflect

Reflects the casters spell back at the cast.

Reflect Chance %

? (usuallly 0)

Max

159

SE_AllStats

+/- (STR, DEX, STA, CHA, WIS, INT)

Amt

none

none

160

SE_MakeDrunk

Gives client drunk effect if below tolerance level (Effect currently handled entirely client side)

Tolerance

none

none

161

SE_MitigateSpellDamage

Reduces incomming spell damage by % up to a max value.

Mitigation %

Max Amt reduced

Rune Amt

162

SE_MitigateMeleeDamage

Reduces incomming melee damage by % up to a max value.

Mitigation %

Max Amt reduced

Rune Amt

163

SE_NegateAttacks

Complete or Partial block of melee / spell damage. (Max= Max Amt Dmg Blocked per hit)

Number of Blocks

none

Max Amt Blocked

164

SE_AppraiseLDonChest

Gives message if LDON chest is trapped / safe.

?

none

App. Skill

165

SE_DisarmLDoNTrap

Attempts to disarm an LDON trap.

?

none

Disarm Skill

166

SE_UnlockLDoNChest

Attemp to unlock an LDON chest

?

none

Unlock Skill

167

SE_PetPowerIncrease

Increases statistics and level of the player's pet.

Power Level

none

none

168

SE_MeleeMitigation

Modifies melee damage by percent. (+)Take more DMG (-) Take less Damage

Mitigation %

none

none

169

SE_CriticalHitChance

Modifies melee critical hit chance by percent. (+) Increase Chance (-) Decrease Chance

Percent amount to increase critical hit chance. Note: this is a multiplier to critical hit chance, not an amount of percentage points to add to critical hit chance.

Skills (-1=ALL)

none

170

SE_SpellCritChance

Modifies by % chance to critical direct damage spells. Spell Damage Modifiers

Crit Chance %

none

none

171

SE_CrippBlowChance

Modifies crippling blow chance by percent. (Must have a critical hit chance to Crip)

Crip Blow Chance %

none

none

172

SE_AvoidMeleeChance

Modifies chance to avoid melee ('miss') (+) Increase Chance (-) Decrease Chance

Avoidance Chance %

none

none

173

SE_RiposteChance

Modifies chance to riposte (+) Increase (-) Decrease

Riposte Chance %

none

none

174

SE_DodgeChance

Modifies chance to dodge (+) Increase (-) Decrease

Dodge Chance %

none

none

175

SE_ParryChance

Modifies chance to parry (+) Increase (-) Decrease

Parry Chance %

none

none

176

SE_DualWieldChance

Modifies chance to dual wield (+) Increase (-) Decrease

DW Chance %

none

none

177

SE_DoubleAttackChance

Modifies chance to double attack (+) Increase (-) Decrease

Double Atk Chance %

none

none

178

SE_MeleeLifetap

(+) Heals you for a % of your melee damage done to target. (-) Dmgs you for %

Amt % (+/-)

none

none

179

SE_AllInstrumentMod

+/- Bard (Singing, Brass, Percusion, Wind, String) modifiers by %.

Amt %

none

none

180

SE_ResistSpellChance

Chance to resist any spell.

Resist Chance %

none

Max

181

SE_ResistFearChance

Chance to resist fear spells.

Resist Chance

none

none

182

SE_HundredHands

Modifies weapon delay by percent. (stacks with other hastes)

Amt %

none

none

183

SE_MeleeSkillCheck

Increases chance to hit (Unclear exactly how this works on live).

Amt %

Skills (-1=ALL)

none

184

SE_HitChance

Modifies chance to hit with a specific skill.

Chance %

Skills (-1=ALL)

none

185

SE_DamageModifier

Modifies damage amount by percent for a specific skill.

Amt %

Skills (-1=ALL)

none

186

SE_MinDamageModifier

Modifies minimum damage amount by percent for a specific skill.

Amt %

Skills (-1=ALL)

none

187

SE_BalanceMana

Balances groups mana. (Penalty modifies the mana amount being distributed).

Penalty

Max mana taken/pl

none

188

SE_IncreaseBlockChance

Modifies chance to block (+) Increase (-) Decrease

Block Chance %

none

none

189

SE_CurrentEndurance

+/- Instant endurance or over time (If duration is set)

Amt

none

Max Amt

190

SE_EndurancePool

+/- Total endurance pool.

Amt

none

Max Amt

191

SE_Amnesia

Silence verse melee abilities that use endurance / disciplines.

Usually 1

none

none

192

SE_Hate

+/- Instant Hate or Hate over time if duration set.

Amt

none

none

193

SE_SkillAttack

Melee/Skill damage (utilizing all melee modifiers/bonuses) where base value is as if you were swinging a weapon with that damage amount using a specific skill. (skill field in spells_new defines which Skills is used).

Weapon DMG Amt

Chance to Hit mod

UNKNOWN

Min DMG Amt?

194

SE_FadingMemories

To chance to be removeed from all hate lists and set to invisible.

Fade Chance

? (Seen 0/75)

none

195

SE_StunResist

Chance to resist a stun from BASH/KICK.

Chance %

none

none

196

SE_Strikethrough

+/- Strikethrough chance (bypassing an opponent's special defenses, such as dodge, block, parry, and riposte.)

Chance %

none

none

197

SE_SkillDamageTaken

Modifies damage taken by % from specific skills (+) More dmg taken (-) Less dmg taken

Mitigation %

Skills (-1=ALL)

none

198

SE_CurrentEnduranceOnce

+/- Instant endurance.

Amt

none

none

199

SE_Taunt

Chance to taunt and instant hate

Chance % Taunt

Amt Hate

none

200

SE_ProcChance

Increase chance to proc from weapons.

Chance %

none

none

201

SE_RangedProc

Add spell proc to a ranged attack.

Proc Spell ID

Chance %

none

202

SE_IllusionOther

Allows next casted Illusion Buff (self-only) to be cast on a targeted player in group.

none

none

none

203

SE_MassGroupBuff

Allows next casted Group Buff to hit all players and pets within a large radius from caster at 2x mana cost.

1

none

none

204

SE_GroupFearImmunity

Provides immunity to fear for group. (Base * 10 = Duration) [No]

Duration

none

none

205

SE_Rampage

Does a single round of AE Melee attack (Set in EMU as distance 30 from caster).

? (Always = 1)

none

none

206

SE_AETaunt

Area of Effect Taunt (Places caster top of hatelist +1 hate) Hardcoded 40 range

Hate Add to taunt

none

Range override

207

SE_FleshToBone

Turns Meat / Body parts items into bone chips

1

none

none

208

SE_PurgePoison

UNKNOWN [NOT]

209

SE_DispelBeneficial

Dispels only beneficial effects. Mechanics

Level Modifier

none

none

210

SE_PetShield

Shield Effect (Share damage between pet and owner) for duration.

Duration (value * 12)

none

none

211

SE_AEMelee

Do an area of effect melee attack (ie. AE Rampage). Not implemented for NPC's

Duration (value * 12)

none

none

212

SE_FrenziedDevastation

Increase spell critical chance and mana cost 2x for DD spells. Spell Damage Modifiers [NOT]

Critcal Chance

none

none

213

SE_PetMaxHP

+/- owner's pets Max HP by percent.

Amt %

none

none

214

SE_MaxHPChange

+/- Max HP by percent.

Amt % (value / 100)

none

none

215

SE_PetAvoidance

+/- owner's pets chance to avoid melee.

Amt

none

none

216

SE_Accuracy

Increase chance to hit by percent (15 Accuray = 1%) [Only]

Amt

Skills (-1=ALL)

none

217

SE_HeadShot

Damage done by 'HeadShot' ability when proced (Humaniod target hit w/ arrow)

? (0)

Amt Dmg

none

218

SE_PetCriticalHit

+/- owner's pet/swarm pet chance to critical hit.

Amt

none

none

219

SE_SlayUndead

Chance to do increased damage verse undead. (Chance = Value/1000)

Dmg Mod %

Chance

none

220

SE_SkillDamageAmount

Add flat amount of damage when a specific melee skill is used.

Amt

Skills (-1=ALL)

none

221

SE_Packrat

+/- item weight reduction by percent.

Amt %

none

none

222

SE_BlockBehind

Modifies chance to block from behind (+) Increase (-) Decrease

Chance %

none

none

223

SE_DoubleRiposte

+/- Chance to do an additional riposte attack (after a successful riposte) [NOT]

Chance %

none

none

224

SE_GiveDoubleRiposte

+/- Chance to do an additional riposte attack (after a successful riposte) [Only]

Chance %

Skills

none

225

SE_GiveDoubleAttack

Allows any class to double attack at a set % chance or +/- chance if can innately DA.

Chance %

none

none

226

SE_TwoHandBash

Bash with a two handed weapon. (This works entirely client side)

? (1)

none

none

227

SE_ReduceSkillTimer

+/- Reuse time on skill abilities (ie. Kick, Bash, Frenzy)

Time (seconds)

Skills

none

228

SE_ReduceFallDamage

Reduce the damage that you take from falling.

229

SE_PersistantCasting

Chance to continue casting while stunned.

Chance %

none

none

230

SE_ExtendedShielding

Increase range of /shield ability.

231

SE_StunBashChance

Modify chance to land a stun using BASH

Chance %

none

none

232

SE_DivineSave

Chance to avoid death. Mechanics

Chance %

Spell ID

none

233

SE_Metabolism

Modifies food / drink consumption rates.

Consumption Mod

none

none

234

SE_ReduceApplyPoisonTime

Reduces the time to apply poison

235

SE_ChannelChanceSpells

+/- Chance to channel a spell (avoid interupt). [NOT]

Chance %

none

none

236

SE_FreePet

UKNONW EFFECT [NOT]

237

SE_GivePetGroupTarget

Pet Affinity, allow owner's pet to receive group buffs.

1

none

none

238

SE_IllusionPersistence

Persistence to your illusionions, causing them to last until you die or the illusion is forcibly removed.

1

none

none

239

SE_FeignedCastOnChance

Ability gives you an increasing chance for your feigned deaths to not be revealed by spells cast upon you.

240

SE_StringUnbreakable

Related to above.

241

SE_ImprovedReclaimEnergy

Modifies amount of mana returned from from SE_ReclaimPet

Amt %

none

none

242

SE_IncreaseChanceMemwipe

+/- Chance to successfully memblur target.

Amt %

none

none

243

SE_CharmBreakChance

Modifies charm break chance. Mechanics

Amt %

none

none

244

SE_RootBreakChance

Modifies chance of the casters root breaking. Mechanics

Chance %

none

none

245

SE_TrapCircumvention

Decreases the chance that you will set off a trap when opening a chest

246

SE_SetBreathLevel

Modifies lung capacity.

Amt

none

none

247

SE_RaiseSkillCap

Adds skill over the skill cap.

248

SE_SecondaryForte

Gives you a 2nd specialize skill that can go past 50 to 100.

249

SE_SecondaryDmgInc

Allows off hand weapon to recieve a damage bonus.

1

none

none

250

SE_SpellProcChance

Modify chance to do a proc from a 'proc spell buff

Chance %

none

none

251

SE_ConsumeProjectile

Chance NOT to consume a projectile (archery/throwing).

Chance %

none

none

252

SE_FrontalBackstabChance

Chance to perform a full backstab while in front of the target.

Chance %

none

none

253

SE_FrontalBackstabMinDmg

Allow a frontal backstab for mininum damage.

1

none

none

254

SE_Blank

Used as a spacer after last spell effect slot in spell file.

0

none

none

255

SE_ShieldDuration

Increases duration of /shield

256

SE_ShroudofStealth

Rogue improved invsible

257

SE_PetDiscipline

Give owner's pet, et /hold

258

SE_TripleBackstab

Chance to perform a triple backstab.

Chance %

none

none

259

SE_CombatStability

+/- AC Soft caps

Amt

none

none

260

SE_AddSingingMod

Add modifiers to bard instruments or singing abilities. (ItemType = Wind, Brass ect).

Amt

ItemType

none

261

SE_SongModCap

Raises cap of modifiers for bard instrument or singing abilities. [NOT]

Amt

none

none

262

SE_RaiseStatCap

+/- stat caps. (Base2= STR: 0, STA: 1, AGI: 2, DEX: 3, WIS: 4, INT: 5, CHA: 6, MR: 7, CR: 8, FR: 9, PR: 10, DR: 11, COR: 12)

Amt

Stat Type

Max

263

SE_TradeSkillMastery

Lets you raise more than one tradeskill above master.

264

SE_HastenedAASkill

Reduces reuse time on AA skills [Use]

265

SE_MasteryofPast

Spell levels less than the base values level can not be fizzled.

Level

none

none

266

SE_ExtraAttackChance

Chance to do an extra attack with 2 Handed weapons only.

Chance %

none

none

267

SE_PetDiscipline2

/pet focus, /pet no cast

268

SE_ReduceTradeskillFail

Reduces chance to fail with given tradeskill by a percent chance

269

SE_MaxBindWound

Increase max HP you can bind wound by percent

Amt %

none

none

270

SE_BardSongRange

+/- Range of bard beneficial songs.

Amt

none

none

271

SE_BaseMovementSpeed

Modifies basemove speed, doesn't stack with other move modfiers (Ie AA - Run 3)

Amt %

none

none

272

SE_CastingLevel2

+/- Casting Level' which will determine fizzel rate.

Amt

none

none

273

SE_CriticalDoTChance

Modifies by % chance to critical Damage over time spells Spell Damage Modifiers

Crit Chance %

none

none

274

SE_CriticalHealChance

Modifies by % chance to critical heal spell Heal Modifiers

Crit Chance %

none

none

275

SE_CriticalMend

Chance to peform a critical mend (Monk Mend ability).

Crit Chance %

none

none

276

SE_Ambidexterity

Increase chance to duel weild by adding bonus 'duel weild skill' amount.

Skill Amt

none

none

277

SE_UnfailingDivinity

Gives second chance for SE_DivineSave to fire and if successful gives a modified heal amt. Mechanics

Heal Modifier

none

none

278

SE_FinishingBlow

Damage done by 'Finishing Blow' ability when proced (Target < 10% HP)

Chance (500 = 5%)

Amt Dmg

none

279

SE_Flurry

Chance to do a melee flurry.

Chance %

none

none

280

SE_PetFlurry

Chance for owner's pet or swarm pet to flurry.

Chance %

none

none

281

SE_FeignedMinion

Ability allows you to instruct your pet to feign death via the '/pet feign' command. (value = succeed chance)

Chance %

282

SE_ImprovedBindWound

Increase bind wound healing amount by percent.

Amt %

none

none

283

SE_DoubleSpecialAttack

Chance to perform second special attack as monk. (ie Flying Kick, Tiger Claw)

Chance %

none

none

284

SE_LoHSetHeal

UKNONW EFFECT [NOT]

285

SE_NimbleEvasion

UKNONW EFFECT

286

SE_FcDamageAmt

+/- spell damage to casters spell. Spell Damage Modifiers

Amt

none

?

287

SE_SpellDurationIncByTic

Increase spell duration by buff tick amount.

Amt Ticks

none

none

288

SE_SpecialAttackKBProc

Chance to to do a knockback spell proc from special attacks [AA] (Base Chance = 25%)

Chance Mod %

Skills

none

289

SE_CastOnFadeEffect

Triggers a spell only if fades after the full duration. (Typically on spells that can be cured)

Spell ID

none

none

290

SE_IncreaseRunSpeedCap

Increase run speed over the run speed cap.

Amt

none

none

291

SE_Purify

Chance to dispel all determental effects. Mechanics

Level Modifier

none

none

292

SE_StrikeThrough2

+/- Strikethrough chance (bypassing an opponent's special defenses, such as dodge, block, parry, and riposte.)

Amt %

none

none

293

SE_FrontalStunResist

Chance to resist a stun from BASH/KICK if facing target.

Chance %

none

none

294

SE_CriticalSpellChance

Mod % chance to critical DD spells AND mod crit spell damage. Spell Damage Modifiers

Crit Chance %

Crit Damage Mod %

none

295

SE_ReduceTimerSpecial

UNKNOWN EFFECT [NOT]

296

SE_FcSpellVulnerability

(Debuff/Buff) Modifies spell damage by % on target. Spell Damage Modifiers

Min %

Max %

none

297

SE_FcDamageAmtIncoming

(Debuff/Buff) Modifies spell/skill damage by flat amount on damage. Spell Damage Modifiers

Amt

none

?(0 or=Amt)

298

SE_ChangeHeight

Shrink by percent.

Amt %

none

none

299

SE_WakeTheDead

Creates swarm pet from corpse's for a set duration (seconds)(Base likely amt pets)

? (Seen 1 and 3)

none

Duration

300

SE_Doppelganger

Creates swarm pet that is a mirror image of caster

Amt Pets

none

Duration

301

SE_ArcheryDamageModifier

Modify archery damage by percent.

Amt %

none

none

302

SE_FcDamagePctCrit

Modifies by % casters base spell damage value (dmg can crit) Spell Damage Modifiers

Min %

Max %

none

303

SE_FcDamageAmtCrit

+/- spell damage to casters spell (dmg can crit). Spell Damage Modifiers

Amt

none

?

304

SE_OffhandRiposteFail

Chance for target not to riposte an an attack made from your off hand weapon.

Chance %

none

none

305

SE_MitigateDamageShield

Reduce incomming damage from damage shield using your off hand weapon.

Amt %

none

Max

306

SE_ArmyOfTheDead

This ability calls up to five shades of nearby corpses back to life to serve the necromancer.

307

SE_Appraisal

his ability allows you to estimate the selling price of an item you are holding on your cursor.

308

SE_SuspendMinion

Store a backup pet that can be unsuspended.

1

none

none

309

SE_GateCastersBindPoint

Teleports group to casters bind point. Bind Point ID (1=Primary, 2=Secondary 3=Tertiary)

Bind Point ID

none

none

310

SE_ReduceReuseTimer

Reduce the reuse timer on disciplines by seconds. (Base value set in milliseconds)

Amt Time

none

none

311

SE_LimitCombatSkills

Limit to exclude (discs and combat procs = 0) or (spells = 1)

0/1

none

none

312

SE_Sanctuary

Places caster at bottom of all hate lists, effect fades if caster cast spell on targets other than self.

? (1)

none

none

313

SE_ForageAdditionalItems

Chance to forage additional items using 'forage' ability.

Chance %

none

none

314

SE_Invisibility2

Invisibility (Stable) Invisible Level corresponds to what type of see invisible will detect.

Invisible Level

none

none

315

SE_InvisVsUndead2

Invisibility vs Undead (Stable) Invisible Level corresponds to what type of see invisible will detect.

Invisible Level

none

none

316

SE_ImprovedInvisAnimals

UNKNOWN EFFECT [NOT]

317

SE_ItemHPRegenCapIncrease

Increase HP regen from items over cap.

Amt

none

none

318

SE_ItemManaRegenCapIncrease

Increase Mana regen from items over cap.

Amt

none

none

319

SE_CriticalHealOverTime

Modifies % chance to do a critical heal over time Heal Modifiers

Crit Chance %

none

none

320

SE_ShieldBlock

Chance to block an attack while shield is equiped.

Chance %

none

none

321

SE_ReduceHate

+/- Instant hate

Amt

none

none

322

SE_GateToHomeCity

Gate to original starting city.

1

none

none

323

SE_DefensiveProc

Add a chance to proc from any incoming melee swing.

Spell ID

Proc Rate Mod

?

324

SE_HPToMana

Casted spells will use HP instead of Mana with a coversion penalty rate.

Conversion Rate %

none

none

325

SE_ChanceInvsBreakToAoE

[AA] Increasing chance to remain hidden when they are an indirect target of an AoE spell.

326

SE_SpellSlotIncrease

Increase physical amount of spell slots.

327

SE_MysticalAttune

Increases max amount of buffs a player can have.

Amt

none

none

328

SE_DelayDeath

Increase the amount of HP under zero that can be lost before actual death occurs.

Amt HP

none

none

329

SE_ManaAbsorbPercentDamage

Reduces incoming damage by % and converts that amount to mana loss.

Mitigation %

none

none

330

SE_CriticalDamageMob

Modifies damage done from a critical melee hit.

Dmg Modifier %

Skills (-1=ALL)

none

331

SE_Salvage

Increase chance to salvage from tradeskills by percent.

Chance %

none

none

332

SE_SummonToCorpse

[AA] Ressurect spell with no penalty or exp gain (Can still res after).

?

none

none

333

SE_CastOnRuneFadeEffect

Triggers a spell when a spell with a rune amount is used up and fades.

Spell ID

none

none

334

SE_BardAEDot

Area of effect damage over time song, damage only done if target is NOT moving.

Amt +/-

none

none

335

SE_BlockNextSpellFocus

Chance to block next spell that meets the focus limits defined with this effect in it.

Chance %

none

none

336

SE_IllusionaryTarget

UNKNOWN EFFECT [NOT]

337

SE_PercentXPIncrease

Modify amount of experience gained.

Amt %

none

none

338

SE_SummonAndResAllCorpses

Summon and ressurect all corpses for 100% exp.

? (Seen=70)

none

none

339

SE_TriggerOnCast

Cast an additional spell on spell use if the spell casted meets focus limits.

Chance %

Spell ID

none

340

SE_SpellTrigger

Chance to add an additional spell to the target. (If multiple effects in same spell where % add up to 100, then one effect must fire)

Chance %

Spell ID

none

341

SE_ItemAttackCapIncrease

Increase the cap to the amount of attack that can gained from items.

Amt

none

none

342

SE_ImmuneFleeing

Prevent NPC from fleeing at low health.

1

none

none

343

SE_InterruptCasting

Chance to interrupt targets spell casting can be instant or per buff tick.

Chance %

none

none

344

SE_ChannelChanceItems

Modify chance to successfully channel from item click casts.

Chance %

none

none

345

SE_AssassinationLevel

Maximum level of target that 'Assassination' will proc on.

Level

none

none

346

SE_HeadShotLevel

Maximum level of target that 'HeadShot' will proc on.

Level

none

none

347

SE_DoubleRangedAttack

Chance to perform a double ranged attack (Throw/Archery) will consume projectile.

Chance %

none

none

348

SE_LimitManaMin